FIST - Amushpet IV's Tomb Search & Rescue

A week ago the R&D team at IRIS, you know the guys who are really into that ancient Egyptian shit, found the tomb of Amushpet IV which they’ve been looking for forever.

Soon after, IRIS established a base of operations outside entrance to the tomb and they’ve been exploring and cataloguing their finds since then (clay tablets, jewels, gold, you know things you’d find in a tomb).

Problem is… IRIS HQ lost contact with their people at the base this morning and so they’ve contracted us to go to the tomb and find out what happened and see if anything can be salvaged.

Whenever IRIS sets up an on-site base like this, they set up a barrier to prevent signals from coming into or out of the site. But on-site crew are expected to communicate back to HQ with their progress using the carefully monitored GPS phone, usually with a spare on-site, that can send and receive signals through the barrier.

Maybe their phone’s broken and they misplaced the spare? Whatever the case may be, you’ll need to get on-site and make contact with the head IRIS researcher, codenamed Brainiac, and figure out what’s going over there.

Objectives:

  • Investigate disruption of IRIS research base at Amushpet IV’s tomb.
  • Retrieve any surviving members of IRIS.
  • [OPTIONAL] Salvage any research done by IRIS researchers.

Rewards:

Consequences:

  • If any worshippers of Set escape, then the memetic influence of SET spreads throughout the world. Religious organisations in particular are prone to this influence and will over time change their beliefs to focus on Set above all else.






Enemies:

  • Amushpet IV (18HP)
    • … abilities, spells,
    • weak to fire, explosives and light (doesn’t damage him but renders him)
    • can control the actions of anyone who manages to get near him temporarily if they fail a save
  • Tomb Priest (3HP)
    • minor spells and shit
  • Tomb Guard (6HP, 1 ARMOR)

Entrance tunnel leading to Entry Room [4].



Tactics

  • How to approach the mission? In-media res? Recon from the outskirts? Paradrop?

Espionage

  • Describe each relevant NPC with clear motivations, assets and liabilities that PCs can interact with and infosec challenges to overcome.

Action

  • Describe catalyzing elements for actions: enemy patrols, boss encounters, special modifiers that change combat in an interesting way (a network of neural implants that lock down the entire facility if a soldier is harmed)