List of retro games I’ve played starting from the nuttiest (non-derogatory) to the shittiest:
Metal Gear Solid 2 is just that good. Don’t think too much about Otacon’s family’s part in the narrative and we’ve got an absolute masterpiece on our hands with this one. Aged like a fine wine.
Excising all nostalgia I have for SM64 from my brain to the extent that I can – it’s one of the best games of all time. Jumping around has never felt better.
Despite Kojima being a little creep misogynist with mommy issues (always was and always will be I’m sure), Metal Gear Solid is fantastic. No notes (other than these hehe), a straight banger all the way through (ignoring all the creep shit, and there’s a lot of it)
The best iteration of the classic 1v1 action-puzzler. Miss me with that Tetris shit bruh.
Drakengard 3 is a 3rd person action game, more of a beat-em-up than a stylish action game, with a bold tone and explicitly sexual themes — this contrasts heavily with its completely sexless peers in the JRPG-adjacent space.
Trying to make your way through hallways holding a long fluorescent tube light while you’re constantly spinning around has never been this fun and it never will be again. A video game ass video game. Cute as a button. Catchy music that won’t drive you insane as you try to improve your best times.
The Endless Breeze romhack combined with libretro’s fantastic rollback netcode makes Windjammers one of the best 1v1 experiences around.
A super simple NES billiards game with a focus on oddly-shaped tables. Almost a perfect game. So, nobody tried to one up Lunar Pool throughout the history of gaming.
Playing SMW and SMB3 back to back I can definitely say that SMB3 is the better game overall (at least playing it on the SNES through Super Mario All-Stars).
Simple as heck design: d-pad and one button to fly. Elegant, but feels really good. The difficulty is fair but hard making runs pretty quick.
Fantastic action-puzzle gameplay that forces you to think fast and — the sound of the blocks “rolling” down at you combined with the orchestral score is something else.
Easy 6/5 game. It’s hard to believe that this game actually ran on N64 hardware. Visually impressive but gameplay was great too.
I’m skeptical of the anti-war game where you fly billion dollar jets and drop bombs on people but hey these games feel good and the narratives tend to be interesting and weird if not exactly mind blowing in their originality.
Climbing big titans and taking them down feels amazing — the scale was unparalleled at the time and still holds up to this day…
Resident Evil feels like a classic point and click adventure game where you control a constantly threatened character in the world, instead of a disembodied cursor, making for a more tense and memorable experience as a result.
Most “in my wheelhouse” game I’ve played so far on the NES. The hook shot feels really good. An easy to learn but hard to master movement system is like an arrow to my heart. Instantly-smitten.
Resident Evil 2 holds up. I like it.
Not as good as Super Mario Bros 3 but I playing this like crazy on my GBA as a kid definitely changed my brain.
If you enjoyed Castlevania and you want more, Castlevania 3 is a more faithful sequel to Castlevania than Castlevania 2 is.
Unlike with Metal Storm, the movement in Cybernator makes you feel like you’re moving around in a heavy mech. It feels like a proto-Armored Core. There can’t have been many previous games to have done this before (and even less that looked this good).
Playing Castlevania right after playing Ghosts ’n Ghouls I can really imagine the Konami devs being like “hold my beer, watch this” and actually making a good game out of the core idea of GnG. Simple but solid gameplay.
Not my favorite Metal Gear Solid game but I’m glad I played it. I like how Kojima’s weird mommy issues are mediated throughout the game. Overall, MGS3 is really weird. MGS as a series is really weird but MGS3’s version of that particular brand of weird feels a little more cohesive to me.
Jeanne d’Arc is a great tactical RPG that I’d recommend to anyone wanting to get into the genre. It’s not too fiddly gameplay-wise but it’s got enough complexity to be interesting. Coming up with broken builds is really fun!
Resident Evil (game) + Samurai (kind of historical Japanese guy). Campier than even the campiest Capcom games I’ve played previously.
It’s a classic for a reason. A little basic but clearly a foundational text for video games moving forward.
It’s like Grand Theft Auto III but what if the main character wasn’t a complete zero and the missions were actually fun.
A return to the more puzzle-oriented gameplay of Resident Evil 1 and 2 rather the action-heavy gameplay of Resident Evil 3. I like this!
Lemmings is one of the few games we’ve played so far that isn’t another take on the little guy jumping around genre.
Great visuals. Fantastic OST. Hard as balls though.
It’s like Grand Theft Auto Vice City but what if the main character was a complete zero and the missions were pain and suffering.
This was another short, cock and balls torture game for the NES with the best looking intro pixel art we’ve seen so far. It deserves its cult classic standing. And, flipping gravity up and down was a fun mechanic to build a whole game around.
Displeased (rightfully so) with not being paid for a concert, 50 Cent rampages through the “middle east”, chasing after a diamond-encrusted skull to make up for his losses.
This is a weird Zelda game and I love weird. It’s steeped in Daoist philosophy (in particular Peng and The Butterfly Dream). It feels like a romhack because of the mismatch of what came before vs. what this is. Link starts the game by waking up (but he’s actually still sleeping/dreaming?) to a drunkard copycat of Mario (yes that Mario) and his daughter Marin who found him washed up on the shore of their island. It’s also a slog like every Zelda game is.
Resident Evil 5 is absolutely rizzless RE4. Definitely the worst Resident Evil Game I’ve played. I’ve yet to play RE6 so I’m looking forward to that — I’ve been told that it’s really good by a trusted source.
I wasn’t able to get through much of it in my 2 hours of no cheating play but I can see the vision. It’s definitely a more reasonable game than Ghosts n’ Goblins was difficulty-wise but it was still too hard for me. I think if I was more used to CBT (cock and ball torture) games I’d have been more into it.
The first “important” game we’ve played because the action-roleplaying gameplay in Faxanadu becomes so imbued into what modern games are/were for a very long time that it’s interesting to see a very early attempt at that kind of game.
The animations must have been mind-blowing at the time but actually playing this game is hell. Can’t recommend.
This game is fucking deranged, I love it (editor’s note: I don’t love this anymore). Is this the first rage game?