It’s been interesting reading through this text and trying to see if I can apply the titular “seven basic plots” framework onto the Playstation 2 games I’ve been playing recently. To my surprise, they fit really well.
- Metal Gear Solid 3: Snake Eater
- Overcoming the Monster, The Quest (Rescue Sokolov, scale the mountain, infiltrate the base, etc. and “travel” to the underworld in the Sorrow fight), Voyage and Return and Rebirth?
- Shadow of the Colossus
- The Quest (kill 16 colossus to revive the dead lady, “travel” to the underworld and back), Overcoming the Monster, Rebirth (post credit scene, demon baby)
- Black
- Voyage and Return (time-based, frame narrative being a soldier in an interogation room telling about his recent black ops missions and the player playing through them)